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Unity Game Performance
The knowledge and passion Ruben has for optimization is to be admired.
I highly recommend his course.
Unity Performance Optimization Blog
Compilation Visualizer: Uncover These Iteration Time Killers
Learn how to measure your assembly compilation times to uncover these time robbers that are making you release a worse game.
. . . Read more >Unity Ray-Tracing: Get Started Now (Short Tutorial)
If you read my visual series on Unity ray-tracing effects, I might have motivated you to give it a try. But here’s one of the questions that I often get when it comes to ray-tracing in Unity: how do I get started? In this blog post, I’ll show you my favorite way to get ray-tracing . . . Read more >
The Bright Side of Ray-Traced Global Illumination in Unity
Let’s get back to ray tracing with Unity global illumination. See what’s a better fit for you: baked GI, screen-space GI and ray-traced GI.
. . . Read more >The Colorful Side of Ray-Traced Colored Shadows in Unity
Learn how to render colored shadows in Unity to give a unique tint to the style of your game. Real-time ray-tracing will do this for you.
. . . Read more >The Dark Side Of Ray-Traced Ambient Occlusion (RTAO)
In this post, you will learn the Unity secrets behind Ray-Traced Ambient Occlusion (RTAO).
. . . Read more >5 Signs You Need Ray-Tracing in Unity
Developing your game in Unity? Then you need to pay attention to these 5 signs that may reveal it’s your time to move into Ray-tracing.
. . . Read more >