Fix Your Project Performance
in as Little as 1 Day



As you know, Unity enjoys repeating perfectly crafted mottos like...

"Performance by default"⟨™⟩.

And it's funny, honestly, because if you are building any sort of project in Unity...

You Immediately Stop Buying into their "Performance by Default" Marketing Gimmick

In fact, you have to put extra time and dollars to fight low frame-rate, long loading times and crashes because they affect user reviews and your profits.

And it's frustrating because these metrics should be green by default. But they aren't.

After working decades on high-profile Unity projects as a performance specialist, I know first-hand the cost in time and resources of last-minute performance optimization work.

Pouring time and dollars into fixing performance bottlenecks seems to only bring marginal improvements. And this makes you miss deadlines, lose your money and worse, damage your reputation.

I worked with 20+ studios such as _Wooga_, _XR Bootcamp_, _Unity_, _Forcefield XR_, _Ubisoft_, _Schell Games_ through my Unity consulting career. Making multiple AAA projects with over 40 million players helped me realize how much performance metrics affects your user reviews and therefore your profits.

That’s why I help studios optimize and develop high-performing Unity projects. Most of the times, my help will let you reach your performance target within days instead of months, freeing up expensive engineering resources that you can now invest in the gameplay features that finally make your game sell.

Be aware that my fees start at €4000, so most small studios cannot afford them (if that’s your case, check out my free optimization content on the website).

If you want me to help you get your project to perform at rock-solid FPS without wasting more resources, apply for the Optimization Fast Track below*

Optimization Fast Track


* Limited spots available - first come first serve

TheGamedev.Guru Guarantee

I will help you craft the most efficient action plan to remove your bottlenecks

You either reach your performance goals or you get your investment back — fully.

What Studios Are Saying About Ruben

Jonathan Weinberger

CEO at GameDevHQ

The knowledge and passion Ruben has for optimization is to be admired.

I highly recommend his course

Robert Wetzold

CEO at Wetzold Studios

It’s thanks to Ruben and his really well structured blogs that I was able to first of all understand these and then also to transform my whole project to Addressables in record time.

He looks at so many angles and even has been available to personally help with additional questions I had. I can only applaud his passion and willingness to share.

Emanuel Amler

(VFX) 3D Character Animator

I am very happy that Ruben offers this 1:1 coaching at all, because I can read through tons of articles and lists of possible improvements, and still not be able to apply the different steps to my very own project.

His 1:1 coaching was definitely not only a time- and money-saver for this project, but he also has great skills to boil down complex information into chunks that are easy to understand and apply.

Yorai Omer

Lead Game Developer at Re-Logic

Allow me to begin by saying I am a happy customer, it was a lovely course on Addressables!

After requesting additional content on integrating Mirror Networking with Addressables, Ruben went as far as to add a lesson about it.

Ruben: if you ever make another course, please do hit me up with an e-mail!

Ido Ben Shalom

Unity Developer at D.I.C

I appreciate all the content you write. It really helped me grasp the true power of the addressables package.

I used to struggle a lot with memory consumption, crashes, high cpu usage etc.. and your content helped me overcome a lot of obstacles.

I signed up to the course you’ve created and finished several chapters already and am very excited to keep reading

Brian Hunsaker

CTO at Dark Tonic Games

Ruben is deeply knowledgeable about every aspect of Unity development.

He figured out the issue I had been struggling within minutes.

His expertise is worth any price.

VReality Labs

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The content you find here is based on my own opinions. Use this information at your own risk.